

Exostatic
Economic Game Designer
On Several F2P Games
Duration: January 2014 - May 2014
Tasks
- Game design documents to improve the ARM
- Deconstruction of competitors game economies
- Construction of game economies
- Development of several Excel simulations (player progression, buying simulation)
- Balancing of the game data (earning / spendings, waiting times, ...)
Tools Used
- Excel
- Power Point
- Word
Games
- Upcoming Eidos Game
In development
- Hoplon Games - http://www.hoplon.com
- Mundo Canibal Apocalipse (one of the biggest Brazilian licenses with 2,000,000 viewers per video)
- Heavy Metal Machines
- Taikodom

Simulation of the Game on Excel (Players progressions, buying simulation, ...)

Simulation of a Match3 / Action Game (F2P) on Excel (Players progressions, buying simulation, ...)


Simulation of the Game on Excel (Players progressions, buying simulation, ...)