Hard Snow
Elena, a student at the University of Chicago was found in a pool of blood ...
The last people that saw her are gathered on the crime scene and one of them is the assassin!
Play as a cop capable of reading and inluencing one's mind in order to find who commited this attrocity.
Information
The game has been developed in 48 hours during Iart Game Jam 2015 at Montreal.
Role & Tasks
Game Designer
- Creation of the game concept
- Definition of the game mechanics
Artist
- Definition of the art direction
- Find free 3D assets on the different asset stores and mix them to create the level
- Find and tweak all the camera shaders in order to create a dark atmosphere
- Creation of all the 2D assets
Game Mechanics
The player embodies an "onmiscient" cop who can enter in people mind in order to:
- Interact with the proofs around the crime scene to gather information about the murderer
- Heard what they think about these proofs
- Interact with other people and undertsand the way they see each other...
Developed by Thomas de Rego, Thomas Gaëtan, Maxime Bozzini and Alexandre Douce on Construct 2 in 48 hours during the Isart Game Jam 2015 at Montreal
Developed by Thomas de Rego, Thomas Gaëtan, Maxime Bozzini and Alexandre Douce on Construct 2 in 48 hours during the Isart Game Jam 2015 at Montreal
Developed by Thomas de Rego, Thomas Gaëtan, Maxime Bozzini and Alexandre Douce on Construct 2 in 48 hours during the Isart Game Jam 2015 at Montreal
Developed by Thomas de Rego, Thomas Gaëtan, Maxime Bozzini and Alexandre Douce on Construct 2 in 48 hours during the Isart Game Jam 2015 at Montreal