

The Fall Of Man
Eve should eat as many apples as possible to acquire new skills.
You have be discreet because God is watching you!
Playable on
Role & Tasks
Game / Level Designer
- Definition of the game mechanics
- Level Design
- Team Management
Game Mechanics
The user controls Eve and must eat apples to learn new skills.
These new abilities will allow the player to progress in the level and reach new areas.
During his journey, the user will be able to:
- Jump to reach the top of trees
- Climb along some plants to access to higher areas
- Use a giant leaf to glide over the cloud
But you hqve to be careful ... God is watching you!

Developed by Charles Bernardoff, Quentin Lecavorzin, Michel Topuzoglu, Marin Quatredeniers, Titouan Toque-Tresonne and me on Unity3D in 48 hours during the Global Game Jam 2012 at Paris

Developed by Charles Bernardoff, Quentin Lecavorzin, Michel Topuzoglu, Marin Quatredeniers, Titouan Toque-Tresonne and me on Unity3D in 48 hours during the Global Game Jam 2012 at Paris

Developed by Charles Bernardoff, Quentin Lecavorzin, Michel Topuzoglu, Marin Quatredeniers, Titouan Toque-Tresonne and me on Unity3D in 48 hours during the Global Game Jam 2012 at Paris

Developed by Charles Bernardoff, Quentin Lecavorzin, Michel Topuzoglu, Marin Quatredeniers, Titouan Toque-Tresonne and me on Unity3D in 48 hours during the Global Game Jam 2012 at Paris
Information
The game has been developed in 48 hours during the Global Game Jam 2012 at Paris
