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The Ballet of Bullets

It's time to fight your friend in the arena!

Use your abilities (a Dash and grenade throwing)

to get the upper hand !

Playable on

Information

The game has been developed in 48 hours during Global Game Jam 2017 at Montreal.

Role & Tasks

Game Designer

- Definition of the game mechanics

Artist

- Find free 3D assets on the different asset stores and mix them to create the level

- Creation of all the 2D assets

 

Game Mechanics

- Each player controls a flying droid with specific abilities

- The players can cook and throw grenades 

- The longer a grenade is cooked, the faster it will be throw... But be careful it will explode after a couple of seconds!

- The grenades explode by creating a circular wave of bullets

- The players can dash to move and reach the covers more quickly

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