

The Line
Help a young shaman to reach the glowing portal by tracing new paths with your finger!

Information
The game has been developed in 48 hours during Iart Game Jam 2014 at Montreal.
Role & Tasks
Game Designer
- Definition of the game mechanics
Artist
- Definition of the art direction
- Creation of 2D assets in the game
- Backgrounds
- Levels atmosphere
- Portals
- Firefly (code + art)
Game Mechanics
- The player can draw lines (Vertical or Horizontal) by using his finger
- The lines created can either be used as:
- Platform: The shaman can move along the line
- Wall: protect the shaman from the enemies shots

Developed by Guillaume Essouffi, Elora Brisset, Lucie Desbois, Thomas Gaëtan and Alexandre Douce on Construct 2 in 48 hours during the Isart Game Jam 2015 at Montreal



Developed by Guillaume Essouffi, Elora Brisset, Lucie Desbois, Thomas Gaëtan and Alexandre Douce on Construct 2 in 48 hours during the Isart Game Jam 2015 at Montreal
