

UT3: Deathmatch Map
The level takes place in an abandoned temple lost in the mountains.
Even though a feeling of loneliness and piety filled this place, you should be on your guard!


Map developed in 2 months
Role & Tasks
Level Designer / Level Builder
- Creation of the level structure
- Creation of the game situtation
- Definition of the Universe (Artistic Direction)
- Redaction on the level design document
- Level building
Instructions
In the realization of this map, we had to respect some instructions:
- Select 4 weapons
- Select 2 Power-up
- Plan 4 particulary game situations
In which 1 weapon has a real advantage and another weapon to dislodge it from the area
Avoid to have several situations which advantage the same weapon
- Plan 1 situation with a bait
- Plan at least 1 open area
- Plan at least 1 area with several covers
- Plan at least 1exterior and 1 interior areas
- Plan at least 1 secret passage
- Plan at least 1 water area
- Plan at least 1 elevator or moving platform, 1 bumper and 1 teleporter

Unreal Tournament III



Unreal Tournament III