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UT3: Deathmatch Map

The level takes place in an abandoned temple lost in the mountains.

Even though a feeling of loneliness and piety filled this place, you should be on your guard!

Map developed in 2 months

Role & Tasks

Level Designer / Level Builder

- Creation of the level structure

- Creation of the game situtation

- Definition of the Universe (Artistic Direction)

- Redaction on the level design document

- Level building

Instructions

In the realization of this map, we had to respect some instructions:

 

- Select 4 weapons

- Select 2 Power-up

- Plan 4 particulary game situations

   In which 1 weapon has a real advantage and another weapon to dislodge it from the area

   Avoid to have several situations which advantage the same weapon

- Plan 1 situation with a bait

- Plan at least 1 open area

- Plan at least 1 area with several covers

- Plan at least 1exterior and 1 interior areas

- Plan at least 1 secret passage

- Plan at least 1 water area

- Plan at least 1 elevator or moving platform, 1 bumper and 1 teleporter

Information

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